Splinter Cell: Conviction Update: Ubi Gives Love a Bad Name
I’ve been shot through the heart—and Ubisoft’s to blame.
I was really excited about the fact that the release date for Splinter Cell: Conviction fell on the eighth anniversary of my first date with Dave—so much so that not only was I willing to play a game that totally goes against my own playing style (read: I suck at stealth and shooting) because it looks cool, but I was also considering filming our gameplay for a possible video review. Nothing fancy (or saucy)—just a little something I’d been thinking about for a while and, since the game recently announced split-screen co-op play, it seemed like an excellent candidate for our inaugural vodcast (or whatever it is the kids are calling it these days).
Yesterday, however, my anniversary plans were ruined. A press release from Ubisoft, announcing its third-quarter performance and targets, broke the news that the release date of Splinter Cell: Conviction was to be delayed until April. The release said other stuff, but my vision was blurred with tears after I saw those words that broke my heart.
(Actually, I did read the whole thing and, personally, I think that if Ubi focused more on titles like Might and Magic: Clash of Heroes and less time on the Imagine and Petz franchises, they could take their place as a strong contender in the DS market and wouldn’t have to scale back on their tentative grasp on this platform. But that’s just me…)
So yes, I now have to make other plans for my anniversary. I may even have to use some…shudder…creativity. But what are we going to do for our first video review? We can’t wait until April. Any suggestions?