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	<title>A Couple of Gamers &#187; Features</title>
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	<link>http://www.coupleofgamers.com</link>
	<description>Life is a game with full-featured co-op.</description>
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		<title>Lara Croft and the Guardian of Light (and its Co-Op Goodness)</title>
		<link>http://www.coupleofgamers.com/2010/08/lara-croft-and-the-guardian-of-light-and-its-co-op-goodness/</link>
		<comments>http://www.coupleofgamers.com/2010/08/lara-croft-and-the-guardian-of-light-and-its-co-op-goodness/#comments</comments>
		<pubDate>Wed, 25 Aug 2010 00:52:01 +0000</pubDate>
		<dc:creator>AndrewC</dc:creator>
				<category><![CDATA[360]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[PS3]]></category>
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		<guid isPermaLink="false">http://www.coupleofgamers.com/?p=1459</guid>
		<description><![CDATA[Some people will tell you that Lara Croft and the Guardian of Light is a game about Lara Croft and her new partner Totec (a reanimated "Guardian of Light") running through tombs and temples filled with a series of deadly traps while killing hundreds of demons and hostile animals.

These people would be lying to you.]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone" title="Lara Croft and the Guardian of Light" src="http://www.coupleofgamers.com/wp-content/uploads/2010/10/gol1.jpg" alt="" width="420" height="190" /></p>
<p>Some people will tell you that <em>Lara Croft and the Guardian of Light</em> is a game about Lara Croft and her new partner Totec (a reanimated &#8220;Guardian of Light&#8221;) running through tombs and temples filled with a series of deadly traps while killing hundreds of demons and hostile animals.</p>
<p>These people would be lying to you.</p>
<p>Lara Croft’s latest adventure is about sitting on a couch with a friend and yelling, laughing, and sharing sighs of relief as you just barely escape a gargantuan rolling spiked ball (or whatever ridiculous horrors the game throws at you).</p>
<p>While it abandons the <em>Tomb Raider</em> moniker, <em>Guardian of Light</em> is more observant of the <a href="http://en.wikipedia.org/wiki/Core_Design" target="_blank">Core</a> values of the series than the recent AAA releases. Early <em>Tomb Raider</em> games were built on three major principles: Difficult puzzles, impractical-but-deadly traps, and a focus on exploration in locations that were fantastical (if not logical). <em>Guardian of Light</em> wholeheartedly embraces these values and throws story to the wind.</p>
<p>Because <em>Guardian of Light</em>’s story is cheesy and implausible at best, it’s given the freedom to set up over-the-top situations that would feel out of place otherwise. I’ll avoid spoiling any of the game’s moments but, once you’ve played through <em>Guardian of Light</em>, you’ll be referencing some of the sequences in conversation with your co-op buddy for weeks to come.</p>
<p>Although <em>Guardian of Light</em> is forgiving, it isn’t easy. Lara and Totec will both die <em>many </em>times, but getting your friend back in the game is as simple as a button tap. If one happens to fall out of reach into a spike pit or off a cliff, they’ll be automatically respawned within a few seconds. An actual “death” in the game is when both players wipe at the same time. Even then, the game checkpoints very often, and you’ll never find yourself frustrated.</p>
<p>Co-op puzzle solving is a great experience; each one is so ingenious in its design that every solution will come to you through a logical realization (like in <em>Portal</em>) before you resort to random attacks at the puzzle in an attempt to stumble upon the seemingly illogical solution. The dialogue that will happen between your co-op partner and yourself isn’t restricted to high-energy situations, either. Puzzle solving will have you suggesting tactics, directing (or being directed), and copious amounts of high fives after the fact.</p>
<p><em>Guardian of Light</em> gave us five-and-a-half hours on our first playthrough, and it seemed to end just as it started to rehash contents (such as boss and level reskins). If you’re the obsessive/compulsive type, there are collectibles and different challenges in each level that result in new weapons or costumes, as well as score and time goals to beat.</p>
<p>While <em>Guardian of Light</em>’s faults are few and far in between, there are some little issues that crop up throughout the game. The biggest issue I had was that the game made checkpoints too often. The euphoria that rushed in after surviving a particularly deadly gauntlet was muted by the checkpoints made at each quarter of the sequence. I think there could be a bit more risk involved in <em>Guardian of Light</em> that would both heighten the stress during the climactic scenes and allow for a greater sense of accomplishment once complete.</p>
<p>Lara’s latest adventure is a steal for $15; you owe it to yourself (and your co-op partner) to play this one through as soon as possible.</p>
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		<title>Blizzard and the Real ID Backpedal</title>
		<link>http://www.coupleofgamers.com/2010/07/blizzard-and-the-real-id-backpedal/</link>
		<comments>http://www.coupleofgamers.com/2010/07/blizzard-and-the-real-id-backpedal/#comments</comments>
		<pubDate>Mon, 12 Jul 2010 14:23:42 +0000</pubDate>
		<dc:creator>Dana</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[featured]]></category>

		<guid isPermaLink="false">http://www.coupleofgamers.com/?p=1439</guid>
		<description><![CDATA[Just a few days ago, I wrote about Blizzard's new real ID system. Shortly after that post, Blizzard folded like a n00b tackling Arathi Basin for the first time.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.coupleofgamers.com/wp-content/uploads/2010/07/wowrealid1.jpg"><img class="aligncenter size-full wp-image-1412" title="wowrealid" src="http://www.coupleofgamers.com/wp-content/uploads/2010/07/wowrealid1.jpg" alt="" width="420" height="190" /></a>Just a few days ago, I wrote about <a href="http://www.coupleofgamers.com/2010/07/blizzards-new-real-id-system/" target="_blank">Blizzard&#8217;s new real ID system</a>. Shortly after that post, <a href="http://forums.worldofwarcraft.com/thread.html?topicId=25968987278&amp;sid=1" target="_blank">Blizzard folded</a> like a n00b tackling Arathi Basin for the first time.</p>
<p>Some excellent points were raised—most importantly, just imagine what a troll would do with your real name—I must admit that I hadn&#8217;t considered that angle.</p>
<p>I still think that the <em>WoW</em> forums are a cesspool of the nastiest sorts of trollish behaviour. But perhaps making everyone <a href="http://forums.worldofwarcraft.com/thread.html?topicId=25712374892&amp;sid=1&amp;pageNo=1%20Post%20#16" target="_blank">reveal their secret identities</a> is not the way to go. At least, not <em>yet</em>.</p>
<p>Unless you wrote a complaint to the ESRB—in which case, <a href="http://www.wow.com/2010/07/12/esrb-unintentionally-exposes-email-addresses-of-people-who-filed/" target="_blank">everyone already knows who you are</a>.</p>
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		<title>Beat The Creeper and Relive The Wizard. Wait, Whut?</title>
		<link>http://www.coupleofgamers.com/2010/02/beat-the-creeper-and-relive-the-wizard-wait-whut/</link>
		<comments>http://www.coupleofgamers.com/2010/02/beat-the-creeper-and-relive-the-wizard-wait-whut/#comments</comments>
		<pubDate>Tue, 23 Feb 2010 22:27:44 +0000</pubDate>
		<dc:creator>Lori</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.coupleofgamers.com/?p=1182</guid>
		<description><![CDATA[
What do you do when it&#8217;s Thursday night and you find yourself in downtown Toronto and you want to re-enact a 1989 Fred Savage movie? Why, you go to an art gallery for skaters and play Mario Kart, of course!
Confused? You won&#8217;t be after this week&#8217;s episode of Things that Sound like Mad Libs&#8230;
Here&#8217;s the [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-1183" title="tree" src="http://www.coupleofgamers.com/wp-content/uploads/2010/02/tree.jpg" alt="tree" width="420" height="260" /></p>
<p>What do you do when it&#8217;s Thursday night and you find yourself in downtown Toronto and you want to re-enact a 1989 Fred Savage movie? Why, you go to an art gallery for skaters and play <em>Mario Kart</em>, of course!<span id="more-1182"></span></p>
<p>Confused? You won&#8217;t be after this week&#8217;s episode of <em>Things that Sound like Mad Libs</em>&#8230;</p>
<p>Here&#8217;s the preamble: When I was writing for Torontoist, I would rarely come across events in the editors&#8217; story feed that appealed to my own interests enough to write about and, when I found something on my own, I&#8217;d have to pitch the hell out of it in order to appeal to theirs. Needless to say, I was rather surprised when I heard from the editors about a <em>Mario Kart</em> tournament in December of last year called &#8220;Relive The Wizard&#8221; (because of the lack of italics, it didn&#8217;t occur to me until later that they were referring to <em><a href="http://www.imdb.com/title/tt0098663/" target="_blank">The Wizard</a></em>). Unfortunately, I was unable to attend and, because nobody else was interested, no coverage was provided.</p>
<p>Since I&#8217;m no longer with Torontoist (and therefore get to write about things that interest me), I figured that the second iteration of &#8220;Relive <em>The Wizard</em>&#8221; (my italics) deserved a little love. And not only are Dave and I going out of our way to attend this one, but I&#8217;m also competing. And I have every intention of losing.</p>
<p>So I shot a quick note to the kids at <a href="http://www.offshootinc.com/" target="_blank">Offshoot Inc</a> (who&#8217;s hosting the shindig) with a request for a few deets and a sound bite or two&#8230;</p>
<p>&#8220;We  laid a solid foundation for future events with the first Relive the Wizard,&#8221; replied James Hamilton, Offshoot&#8217;s managing partner. &#8220;It  was a great night for both our friends and the new faces we met. I didn&#8217;t know  what to expect going into the first event, but the night was a very memorable  experience for us and for everyone that came out.&#8221;</p>
<p>Well, <em>that</em> takes care of the ambiguous PR quote&#8230; so here are the deets:</p>
<p>This Thursday, February 25, a bunch of people are going to be at <a href="http://www.thebaitshop.ca/" target="_blank">The Baitshop</a>, a gallery space located at 358 Dufferin Street (Suite 117), to play and/or watch people playing Mario Kart. There will be prizes. And cookies. And $4 drinks. And a DJ. (Dear lord, please let this <em>not</em> be some sort of hipster scene fest&#8230;)</p>
<p>Anyway, if you want to compete, you&#8217;ll have to show up at 7 p.m. in order to sign in and ready yourself for the mad ass kicking you&#8217;ll likely experience from everyone but me. If you want to simply observe said ass kicking, you&#8217;ll need to be there at 7:30. Either way, registration at <a href="http://www.relivethewizard.com/" target="_blank">www.relivethewizard.com</a> is compulsory or your name won&#8217;t be on the list and you can&#8217;t get in. And you <em>do</em> want to get in, don&#8217;t you?</p>
<p>(Oh, and because I&#8217;m sure you&#8217;re just itching to know, &#8220;The Creeper&#8221; is the pseudonym of last year&#8217;s champion Chris Woodford. Yes, kids, you too can have a potentially inappropriate nickname if you attend!)</p>
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		<title>An Interview with an Imaginary Friend</title>
		<link>http://www.coupleofgamers.com/2009/11/interview-with-an-imaginary-friend/</link>
		<comments>http://www.coupleofgamers.com/2009/11/interview-with-an-imaginary-friend/#comments</comments>
		<pubDate>Sun, 01 Nov 2009 04:50:19 +0000</pubDate>
		<dc:creator>Lori</dc:creator>
				<category><![CDATA[Off-Screen Action]]></category>

		<guid isPermaLink="false">http://www.coupleofgamers.com/?p=384</guid>
		<description><![CDATA[I&#8217;ve never met Imaginary Thomas. This may be, for all I know, because he is imaginary. He certainly looks imaginary.
I hope he exists in real life, though&#8230; because I just bought a pocket watch from him.
Okay, it&#8217;s not so much a pocket watch as it is a pocket tree. But I digress.
From what I&#8217;ve gleaned [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;"><img class="aligncenter size-full wp-image-385" title="presidentbear" src="http://www.coupleofgamers.com/wp-content/uploads/2009/10/presidentbear.jpg" alt="presidentbear" width="420" height="315" />I&#8217;ve never met Imaginary Thomas. This may be, for all I know, because he is imaginary. He certainly <em>looks </em>imaginary.</p>
<p style="text-align: left;">I hope he exists in real life, though&#8230; because I just bought a pocket watch from him.<span id="more-384"></span></p>
<p style="text-align: left;"><a href="http://www.imaginarythomas.com/?id=129" target="_blank"><img class="size-thumbnail wp-image-402  alignright" title="pocketree" src="http://www.coupleofgamers.com/wp-content/uploads/2009/10/pocketree-150x150.jpg" alt="pocketree" width="150" height="150" /></a>Okay, it&#8217;s not so much a pocket watch as it is a <a href="http://www.imaginarythomas.com/?id=129" target="_blank">pocket tree</a>. But I digress.</p>
<p style="text-align: left;">From what I&#8217;ve gleaned through the regular stalkerish Google-esque avenues, the man behind the mask is one Thomas Girard, a twenty-five-year-old mild-mannered web developer by day who has called Toronto his home for the past three years.</p>
<p style="text-align: left;">You&#8217;re probably wondering what the hell this has to do with a site about relationships and gender-based gaming. Well, if you must know, he&#8217;s married. And he likes video games. Unlike some married gamers, however, sometimes he gets all artsy about it.</p>
<p><a href="http://www.imaginarythomas.com/?id=69" target="_blank"><img class="size-full wp-image-404  alignleft" title="bubbobframed" src="http://www.coupleofgamers.com/wp-content/uploads/2009/10/bubbobframed.jpg" alt="bubbobframed" width="150" height="200" /></a>And <a href="http://www.imaginarythomas.com/?id=69" target="_blank">this</a> is one of the myriad results.</p>
<p style="text-align: left;">According to <a href="http://www.steelbananas.com/2009/08/spotlight-thomas-girard/" target="_blank">Steel Bananas</a>, the catalyst that turned Girard&#8217;s vivid imagination loose upon the unsuspecting world of art was a gift from his wife. &#8220;It was a pair of felt robots mounted on paper and hung with ribbon,&#8221; he writes, &#8220;and I just loved it so much that I wanted to turn some of the images swirling around in my head into something physical.&#8221;</p>
<p style="text-align: left;">Okay. Before we go any further, let me be honest here. I&#8217;m not a fan of the art scene, especially in metropolitan settings like Toronto. In fact, I find many downtown artists pretentious and selfish (and I&#8217;d rather poke myself in the eye with a sharp stick than have to talk to one). But there was something about Thomas&#8217; work (and his <a href="http://twitter.com/imaginarythomas" target="_blank">twitter</a> pic) that evoked the word &#8220;whimsical&#8221; in a way that, refreshingly enough, did <em>not </em>make me want to punch him in the face.</p>
<p><a href="http://www.imaginarythomas.com/?id=11" target="_blank"><img class="size-full wp-image-411  alignright" title="colossus" src="http://www.coupleofgamers.com/wp-content/uploads/2009/10/colossus.gif" alt="colossus" width="150" height="190" /></a>Seriously. How can you hate a man who makes <a href="http://www.imaginarythomas.com/?id=11" target="_blank"><em>Shadow of the Colossus</em>-inspired collage art</a>?</p>
<p style="text-align: left;">So I asked him if I could pick his brain a bit whilst he was sitting in his apartment (or magical tree or wherever the hell he lives), adjusting the chain length of my newly purchased toy.</p>
<p style="text-align: left;">
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